
11:00a.m. – 8 p.m. on Lake Calhoun, near the Tin Fish
Teams of 2-6 players compete in this Swedish lawn game in a 32 team Round Robin/Knockout tournament.
Minnesota Kubb is excited to partner with the City of Lakes Loppet for this year’s winter kubb tournament. A lawn game born in Sweden, kubb is played on long Scandinavian summer evenings and bitter winter days. Now played throughout the world, the 2012LoppetKubbTournament is the largest winter tournament in the United States. All ages and abilities are welcome for this unique and fun event.
Tournament pitches will be set up on Lake Calhoun just west of the Tin Fish Restaurant near the LoppetSnow Sculpture Contest. Additional pitches will be available for non-participants to learn and play the game. Find one of our Kubb Ambassadors who can explain the game and get you started on your own game. Fire pits will be available to warm up participants and spectators. Hot cocoa, beer,food and bathroomsfacilities will be available throughout the day.
How to Play Kubb
Kubb is a game best learned by simply playing. CheckMinnesota Kubb for pre-tournament meet-ups at which you can learn the game. Additional resources for learning the game are available here.
Registration
$40 per team. Includes access to Post-Luminary Tent Party. Click here to register online.
Awards
1st Place Trophy, $250 check, #1 Seed in 2013 LoppetKubb Tournament
2nd Place Trophy, $100check, #2 Seed in 2013 LoppetKubb Tournament
3rd Place Trophy, $50 check, #3 Seed in 2013 LoppetKubb Tournament
Schedule
- 10:00a.m. – Check-in
- 10:45a.m. – Welcome, Rule Review & Pitch Assignments
- 11:00a.m. – 1:45p.m.- Round Robin
- 1:45p.m. -2:00p.m. – Tiebreak Throw-off Round
- 2:15p.m. – 3:30p.m. – Round of 16
- 3:45p.m. – 5:15p.m.- Quarterfinals
- 5:30p.m. – 7:15p.m.- Semifinals
- 7:30p.m.- Finals
Format
32 Teams are placed in groups of four. Teams will consist of 2-6 players. No player may throw more than 3 batons and all players must throw at least 1 baton. Teams will play three matches in the Round Robin, one against each of the other three teams in their group. Teams finishing 1st and 2nd in each group will advance to the Championship Bracket. Teams finishing 3rd and 4th will move on to the Consolation Bracket. All matches are best-of-three games and will follow World Championship Rules. (See below for Tiebreak Scenario)
Championship Bracket
The Championship Bracket will be played as a single elimination knockout tournament with the winner of each match (best-of-three games) advancing to play the next opponent.
Consolation Bracket
The Consolation Bracket will be played as a single elimination knockout tournament with the winner of each match advancing to play the next opponent.NOTE: All Consolation Bracket matches will consist of only one game and are not subject to the time limits of the Championship Bracket.
Time Limits
In keeping with our goal of offering a unique kubb experience while maintaining a competitive tournament for participants, time restrictions are necessary to ensure the semifinal and final matches are played on time, coinciding with the Luminary Loppet. Championship Bracket matches not completed by their designated ending times will be determined by the tiebreak rule.All Championship Bracket rounds will start at the designated times listed on the schedule, even if both teams from the previous round have advanced. The purpose of this is to avoid excessive downtime for teams if one side of the bracket is getting too far ahead of the other.
Tiebreak Scenario
The following explanation is to break a tie in the Round Robin stage to determine which 2 teams move on to the Championship Bracket if, after all Round Robin matches are complete, a tie exists between three teams.
Example:
Teams A, B, and C will compete in a throw-off to determine which teams advance.
| Team | W | L |
|---|---|---|
| Team A | 2 | 1 |
| Team B | 2 | 1 |
| Team C | 2 | 1 |
| Team D | 0 | 3 |
Throw-off
A throw-off consists of each team throwing 6 shots from their base line trying to knock over as many kubbs as they can. The two teams knocking over the most kubbs will advance to the Championship Bracket. In this example, if Team A knocks over 3 kubbs in the throw-off and Teams B and C both knock over 2 kubbs, Team A will advance to the Championship Bracket as the group winner. Teams B and C would then throw again with the winner moving on to the Championship Bracket as the group runner-up. As is the case for match play, no player may throw more than 3 batons during a throw-off and all players must throw at least 1 baton.